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	<title>Comments on: &#8220;Shadowrun&#8221; by Coax</title>
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	<link>http://www.circumjacence.com/blog/archives/35</link>
	<description>a finite trace amidst immeasurable wonder</description>
	<pubDate>Tue, 06 Jan 2009 23:36:06 +0000</pubDate>
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		<title>By: BETA™</title>
		<link>http://www.circumjacence.com/blog/archives/35/comment-page-1#comment-27</link>
		<dc:creator>BETA™</dc:creator>
		<pubDate>Sun, 13 Jan 2008 18:09:59 +0000</pubDate>
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		<description>Ahhhhhhhhh. &lt;b&gt;This&lt;/b&gt; is how I roll! I have little to say. I mean, the title says it all for me - in 8th grade 'Shadowrun' was the coolest thing EVER. I couldn't grab many of the modules at B. Dalton... nor find folks to play it with - &lt;i&gt;but&lt;/i&gt; the world contained within the pages and it's illustrations were all I really needed to feel "cyberpunk".

I think it's interesting how &lt;i&gt;not&lt;/i&gt; moving this track would be for me without the Sustain/Decay maxed out on almost every patch. It's a critical choice with allot of 8bit stuff for me.

/// BETA™</description>
		<content:encoded><![CDATA[<p>Ahhhhhhhhh. <b>This</b> is how I roll! I have little to say. I mean, the title says it all for me - in 8th grade &#8216;Shadowrun&#8217; was the coolest thing EVER. I couldn&#8217;t grab many of the modules at B. Dalton&#8230; nor find folks to play it with - <i>but</i> the world contained within the pages and it&#8217;s illustrations were all I really needed to feel &#8220;cyberpunk&#8221;.</p>
<p>I think it&#8217;s interesting how <i>not</i> moving this track would be for me without the Sustain/Decay maxed out on almost every patch. It&#8217;s a critical choice with allot of 8bit stuff for me.</p>
<p>/// BETA™</p>
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